Ever since watching The Lego Movie I've wanted to make Lego scenes. The problem I ran into is the workflow in Lego software is painful at best or it simply didn't work on my system at all. Once Geometry Nodes was released I realised I could fix that by generating the Lego blocks and snap them together procedurally. This is the fruit of my labour.
Character (and cat) models were sourced from Mechabricks
If you have any feedback on how to improve or present this please let me know, all feedback is welcome :)